GNU Octave  4.4.1
A high-level interpreted language, primarily intended for numerical computations, mostly compatible with Matlab
octave::opengl_selector Member List

This is the complete list of members for octave::opengl_selector, including all inherited members.

apply_pick_matrix(void)octave::opengl_selectorprivate
draw(const graphics_object &go, bool toplevel=true)octave::opengl_selectorvirtual
octave::opengl_renderer::draw(const Matrix &hlist, bool toplevel=false)octave::opengl_rendererinlinevirtual
draw_axes(const axes::properties &props)octave::opengl_rendererprotectedvirtual
draw_figure(const figure::properties &props)octave::opengl_rendererprotectedvirtual
draw_hggroup(const hggroup::properties &props)octave::opengl_rendererprotectedvirtual
draw_image(const image::properties &props)octave::opengl_selectorprotectedvirtual
draw_light(const light::properties &props)octave::opengl_rendererprotectedvirtual
draw_line(const line::properties &props)octave::opengl_rendererprotectedvirtual
draw_marker(double x, double y, double z, const Matrix &lc, const Matrix &fc)octave::opengl_rendererprotectedvirtual
draw_patch(const patch::properties &props)octave::opengl_rendererprotectedvirtual
draw_pixels(int w, int h, const float *data)octave::opengl_rendererprotectedvirtual
draw_pixels(int w, int h, const uint8_t *data)octave::opengl_rendererprotectedvirtual
draw_pixels(int w, int h, const uint16_t *data)octave::opengl_rendererprotectedvirtual
draw_surface(const surface::properties &props)octave::opengl_rendererprotectedvirtual
draw_text(const text::properties &props)octave::opengl_selectorprotectedvirtual
draw_text_background(const text::properties &props, bool do_rotate=false)octave::opengl_rendererprotectedvirtual
draw_uibuttongroup(const uibuttongroup::properties &props, const graphics_object &go)octave::opengl_rendererprotectedvirtual
draw_uipanel(const uipanel::properties &props, const graphics_object &go)octave::opengl_rendererprotectedvirtual
end_marker(void)octave::opengl_rendererprotectedvirtual
fake_text(double x, double y, double z, const Matrix &bbox, bool use_scale=true)octave::opengl_selectorprivate
finish(void)octave::opengl_renderervirtual
get_pixels(int width, int height)octave::opengl_renderervirtual
get_transform(void) constoctave::opengl_rendererinlinevirtual
init_gl_context(bool enhanced, const Matrix &backgroundColor)octave::opengl_rendererprotectedvirtual
init_marker(const std::string &m, double size, float width)octave::opengl_selectorprotectedvirtual
object_mapoctave::opengl_selectorprivate
opengl_renderer(void)octave::opengl_renderer
opengl_renderer(const opengl_renderer &)=deleteoctave::opengl_renderer
opengl_selector(void)octave::opengl_selectorinline
operator=(const opengl_renderer &)=deleteoctave::opengl_renderer
render_grid(const double linewidth, const std::string &gridstyle, const Matrix &gridcolor, const double gridalpha, const Matrix &ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, int xyz, bool is_3D)octave::opengl_rendererprotectedvirtual
render_text(const std::string &txt, double x, double y, double z, int halign, int valign, double rotation=0.0)octave::opengl_selectorprotectedvirtual
render_tickmarks(const Matrix &ticks, double lim1, double lim2, double p1, double p1N, double p2, double p2N, double dx, double dy, double dz, int xyz, bool doubleside)octave::opengl_rendererprotectedvirtual
render_ticktexts(const Matrix &ticks, const string_vector &ticklabels, double lim1, double lim2, double p1, double p2, int xyz, int ha, int va, int &wmax, int &hmax)octave::opengl_rendererprotectedvirtual
select(const graphics_object &ax, int x, int y, int flags=0)octave::opengl_selector
set_clipbox(double x1, double x2, double y1, double y2, double z1, double z2)octave::opengl_rendererprotectedvirtual
set_clipping(bool on)octave::opengl_rendererprotectedvirtual
set_color(const Matrix &c)octave::opengl_rendererprotectedvirtual
set_font(const base_properties &props)octave::opengl_rendererprotectedvirtual
set_interpreter(const caseless_str &interp)octave::opengl_rendererinlineprotectedvirtual
set_linecap(const std::string &)octave::opengl_rendererinlineprotectedvirtual
set_linejoin(const std::string &)octave::opengl_rendererinlineprotectedvirtual
set_linestyle(const std::string &s, bool stipple=false, double linewidth=0.5)octave::opengl_rendererprotectedvirtual
set_linewidth(float w)octave::opengl_rendererprotectedvirtual
set_polygon_offset(bool on, float offset=0.0f)octave::opengl_rendererprotectedvirtual
set_selecting(bool on)octave::opengl_rendererinlineprotectedvirtual
set_viewport(int w, int h)octave::opengl_renderervirtual
setup_opengl_transformation(const axes::properties &props)octave::opengl_selectorprotectedvirtual
sizeoctave::opengl_selectorprivate
text_to_pixels(const std::string &txt, uint8NDArray &pixels, Matrix &bbox, int halign=0, int valign=0, double rotation=0.0)octave::opengl_rendererprotectedvirtual
text_to_strlist(const std::string &txt, std::list< text_renderer::string > &lst, Matrix &bbox, int halign=0, int valign=0, double rotation=0.0)octave::opengl_rendererprotectedvirtual
xpoctave::opengl_selectorprivate
ypoctave::opengl_selectorprivate
~opengl_renderer(void)=defaultoctave::opengl_renderervirtual
~opengl_selector(void)=defaultoctave::opengl_selectorvirtual