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15.3.3.9 Light Properties

The light properties are:

__modified__: "off" | {"on"}
beingdeleted: {"off"} | "on"
busyaction: "cancel" | {"queue"}
buttondownfcn: string | function handle, def. [](0x0)

For information on how to write graphics listener functions see Callbacks section.

children (read-only): vector of graphics handles, def. [](0x1)

children is unused.

clipping: "off" | {"on"}

If clipping is "on", the light is clipped in its parent axes limits.

color: colorspec, def. [1 1 1]

Color of the light source. See colorspec.

createfcn: string | function handle, def. [](0x0)

Callback function executed immediately after light has been created. Function is set by using default property on root object, e.g., set (0, "defaultlightcreatefcn", 'disp ("light created!")').

For information on how to write graphics listener functions see Callbacks section.

deletefcn: string | function handle, def. [](0x0)

Callback function executed immediately before light is deleted.

For information on how to write graphics listener functions see Callbacks section.

handlevisibility: "callback" | "off" | {"on"}

If handlevisibility is "off", the light’s handle is not visible in its parent’s "children" property.

hittest: "off" | {"on"}
interruptible: "off" | {"on"}
parent: graphics handle

Handle of the parent graphics object.

position: def. [1 0 1]

Position of the light source.

selected: {"off"} | "on"
selectionhighlight: "off" | {"on"}
style: {"infinite"} | "local"

This string defines whether the light emanates from a light source at infinite distance ("infinite") or from a local point source ("local").

tag: string, def. ""

A user-defined string to label the graphics object.

type (read-only): string

Class name of the graphics object. type is always "light"

uicontextmenu: graphics handle, def. [](0x0)

Graphics handle of the uicontextmenu object that is currently associated to this light object.

userdata: Any Octave data, def. [](0x0)

User-defined data to associate with the graphics object.

visible: "off" | {"on"}

If visible is "off", the light is not rendered on screen.


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